#
toonshading
Here are 4 public repositories matching this topic...
🌔 Toon shader for Unity's Universal Render Pipeline.
-
Updated
Nov 16, 2023 - ShaderLab
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
learning
multi-threading
shaders
vulkan
directx
glsl
graphics-programming
lighting
hlsl
vulkan-api
multi-gpu
toon
blinn-phong
directx12
deffered
ambient-occlusion
the-forge
direcx-12
toonshading
-
Updated
Nov 4, 2019 - C++
A unity plugin that automatically calculates smooth normals for outline.
-
Updated
Oct 31, 2024 - C#
Improve this page
Add a description, image, and links to the toonshading topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the toonshading topic, visit your repo's landing page and select "manage topics."