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This system provides an optimized tick management solution for Unreal Engine, allowing for cache-coherent batching of tick operations to significantly improve performance in scenes with many ticking components, especially for AI characters, physics objects, and other CPU-intensive systems.
FastRate sets the Windows 95/98/ME/NT/2K Kernel TickRate to 1ms from the default 10ms or 16ms to improve the performance of mutlimedia applications. It is less useful on Windows NT/2K systems and has literally no use on Windows XP and later.