High-performance C# Data Structures library (Grid2D, BitArray, RingBuffer) optimized for memory and CPU cache locality. Available on NuGet.
gamedev library csharp game-engine algorithms unity dotnet high-performance voxel ecs simd data-structures memory-management ring-buffer bit-array zero-allocation cache-friendly hardware-intrinsics gc-free spatial-grid
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Updated
Dec 2, 2025 - C#