Unity project to test shadergraph in URP dissolving a car's body.
-
Updated
Apr 23, 2021 - ShaderLab
Unity project to test shadergraph in URP dissolving a car's body.
A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
This is my first a simple box move game developed using UNITY3D
A collection of Unity shaders relying on Opaque Texture.
A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
Project for Security Engineering
Learn how to create a scrolling texture shader in URP Shader graph
Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
Circular and Linear Waves in ShaderGraph
Project use to test with Unity VFX Shader Graph
Unity project to set up AR interior with volume effect
This is a collection of some shaders and visual effects (VFX) that I've developed using the Unity game engine.
Learn how blend between 2 (or more) textures using Vertex Colors in a Shader
3D first person factory game
Learn how to create an Embers shader that doesn't require a sprite sheet or external texture! We'll be using automatically generated tri-mapped noise to create this effect.
A demo project featuring 2D shoot'em-up controls, movement animations and a nice, nostalgic CRT shader.
Add a description, image, and links to the shadergraph topic page so that developers can more easily learn about it.
To associate your repository with the shadergraph topic, visit your repo's landing page and select "manage topics."