A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.
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Updated
Dec 21, 2023 - ShaderLab
A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.
Scalable Weapons system implementation in Unity based off popular FPS games.
Full project of the end state of the AI Series Part 5 video where we configure the NavMeshAgents with ScriptableObjects
A small block game based on the classic 1010 by Zynda
Unity examples such as scriptable objects, attributes, material property blocks, delegates, events and unity events
This is a sample project utilizing unity scriptable objects and unity editor scripting to allow developers to switch the branding of a white-label project.
A minimal demonstration of keeping a persistent, shared instance of a ScriptableObject in memory across multiple scenes when using Addressables in Unity 2021.2.
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