Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
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Updated
Dec 18, 2020 - ShaderLab
Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.
Event system for communication between objects in a Unity scene, based on the use of Scriptable Objects
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