mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io
-
Updated
May 19, 2025 - Python
mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
Blender rigging addon that streamlines action based setups
Generate Blender Rigify armatures for VRM models
Procedural rigging tool for Maya
🚀 Pose-based rig caching plugin for Maya
Free Maya Tools for 3D Animators
A set of tool for maya designed to handle character deformation effectively
Blender addon for easy custom bone shapes
A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to losslessly re-structure the rig at any point during animation.
Custom nodes and introspection with the maya API
Add a description, image, and links to the rigging topic page so that developers can more easily learn about it.
To associate your repository with the rigging topic, visit your repo's landing page and select "manage topics."