Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
-
Updated
Aug 7, 2024 - Python
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
Implementations of NeRF variants based on Taichi + PyTorch
[ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
Implementation for 3d gaussian splatting
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
[SIGGRAPH 2025] Virtualized 3D Gaussians (V3DG)
Real-Time Spherical Array Renderer for binaural reproduction in Python
[SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
The Snake Game in Python is a simple arcade-style game where a snake moves around the screen, growing longer as it consumes food, while avoiding collisions with its own tail or the screen boundaries
VLM-Instruct-FastGS enhances 3D Gaussian Splatting by incorporating semantic guidance from Vision-Language Models (VLMs) into the densification process.
[ECCV 2024 Oral] "Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields" by Yonggan Fu, Huaizhi Qu, Zhifan Ye, Chaojian Li, Kevin Zhao, and Yingyan (Celine) Lin.
🛰️Ground Station Software created with PyQt6 framework for TEKNOFEST Model Satellite Contest 🛰️
This is an extension of FINAL YEAR PROJECT in which further features such as news feed, stock analysis have been added.
🌟 Transform light transport with Gaussian surfels for efficient relighting and geometry reconstruction using this PyTorch implementation of an advanced research concept.
Kestrel is a real-time 2D Gaussian Splatting viewer with frustum culling, model compression, and split-view rendering for gaussian splat viewing and inspection.
Unreal Real-Time Super Resolution (URTSR) is a neural rendering method for highly efficient real-time rendering super resolution.
Shader-based musical visualizers.
Interactive 3D mesh visualization and real-time rendering for Video-Depth-Anything depth maps
stream processor for dynamic real-time rendering
Computer Graphics project for university.
Add a description, image, and links to the real-time-rendering topic page so that developers can more easily learn about it.
To associate your repository with the real-time-rendering topic, visit your repo's landing page and select "manage topics."