A database of physically based values for CG artists.
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Updated
Sep 10, 2026 - JavaScript
A database of physically based values for CG artists.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Real-time neural frame interpolation in the browser: hand-written WGSL runtime on raw WebGPU, 2.9 MB model, 2x-6x any <video> at 3-4 ms per frame. Chrome extension.
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
Real-time 3D character animation engine with 8 elemental shaders, 160+ gestures, WebGL rendering, and emotional state system
Browser-based 3D flight simulator over real-world terrain using Three.js, with satellite imagery, elevation data from Terrarium, adaptive LOD, and aircraft-style HUD — no install required.
Real-time interactive 3D product configurator developed with React.js and Sketchfab accessible directly via the web.
real-time-rendering-dev
Interactive visualisations of analytic solutions to the schroedinger equation (Simple quantum systems) for educational use.
Welcome to my Three.js Learning Repository – a personal log of my journey through learning and experimenting with WebGL using Three.js.
A sun-safety platform that combines geolocation, real-time UV data, predictive charts, and an interactive advisory system to help users plan safe outdoor activity.
🟢🟣It's not just a static scene. Each element has a life of its own: the spheres navigate, the light travels with them, and the observer can explore the space from any angle.
PubNub's collaboration demo where you can draw with others in real-time.
🚗🎥An interactive web-based 3D driving simulator built with Three.js. Drive a 3D car model directly in your browser with smooth graphics, dynamic camera controls, and an immersive interface.
Interactive WebGL shader playground with custom GLSL pipelines, real-time lighting, and parametric geometry rendering system
A WebGPU rendering engine for the browser. No dependencies, no build step.
🌗💡Shadow Map is an interactive technical demo that visualises how directional light shadows work in real-time 3D rendering. It combines a custom Three.js scene with a scroll-driven narrative powered by GSAP
A Three.js real-time web project
🌀✨An immersive WebGL experience built with Three.js. A dimensional portal materializes in a dark, industrial chamber — its surface driven entirely by procedural generation and real-time custom shaders. No pre-baked assets. No external models. Every texture, every glow, every particle is computed on the fly.
Real-time path tracing with three.js
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