The Ultimate Solution for Cinematic Toon Rendering in UE5
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Updated
Aug 21, 2025 - Python
The Ultimate Solution for Cinematic Toon Rendering in UE5
Data visualisation and ray tracing in Python based on OptiX 8.1 framework.
A basic Ray Tracer that exploits numpy arrays and functions to work reasonably fast.
Radar Simulator built with Python and C++
Comprehensive optical design, optimization, and analysis in Python, including GPU-accelerated and differentiable ray tracing via PyTorch.
A virtual simulation platform for autonomous vehicle sensing, mapping, control and behaviour methods using ROS 2 and Gazebo.
physical optics: integrated modeling, phase retrieval, segmented systems, polynomials and fitting, sequential raytracing...
Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.
Scientific computing library for optics, computer graphics and visual perception.
Official Code for Face Relighting with Geometrically Consistent Shadows (CVPR 2022)
Optical ray tracing for luminescent materials and spectral converter photovoltaic devices
RF Genesis: Zero-Shot Generalization of mmWave Sensing through Simulation-Based Data Synthesis and Generative Diffusion Models (SenSys'23)
Ray Tracing and Optical Design in Python
Python wrapper for NVIDIA OptiX Ray Tracing Engine
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Pytorch implementation for 'Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder' , https://research.nvidia.com/publication/interactive-reconstruction-monte-carlo-image-sequences-using-recurrent-denoising
Open-source, integrated optical modelling of complex stacks
A python script for generating procedural planets looking like the Earth
Differentiable Ray Tracing Toolbox for Radio Propagation Simulations
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