Ray tracing and hybrid rasterization of Gaussian particles
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Updated
Feb 6, 2026 - Python
Ray tracing and hybrid rasterization of Gaussian particles
Blender Integration for LuxCore
Differentiable optical lens simulator for end-to-end cameras.
Comprehensive optical design, optimization, and analysis in Python, including GPU-accelerated and differentiable ray tracing via PyTorch.
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Data visualisation and ray tracing in Python based on OptiX 9 framework.
[CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Automated lens design from scratch.
[CVPR 2025] LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
Package xrt (XRayTracer) is a python software library for ray tracing and wave propagation in x-ray regime. It is primarily meant for modeling synchrotron sources, beamlines and beamline elements.
Project for an open-source python library for synthetic diagnostics and tomography for Fusion devices
Ray Tracing and Optical Design in Python
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Open-source, integrated optical modelling of complex stacks
Light field geometry estimator for plenoptic cameras
Monte Carlo simulations of light transport in complex 3D media.
[NeurIPS'24 splotlight] Official Repo for AcoustiX used in Acoustic volume rendering for neural impulse response fields.
An example of cuda ray tracing in pure python syntax.
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
[ICCP & TPAMI 2023] Official code for the paper "Aberration-Aware Depth-from-Focus"
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