A photorealistic, realtime and GPU-based renderer written in Java
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Updated
May 13, 2021 - Java
A photorealistic, realtime and GPU-based renderer written in Java
A photorealistic 3D-renderer written in Java
Ray Tracing algorithms using OpenCL and Aparapi
A port of Lode Vandevenne's C++ raycaster example to JavaScript/HTML5.
An awesomely impractical first-person Tetris game. Don't get smashed.
Basic raycasting engine without textures and anything. Made with SDL
Some of my assorted tests with ray casting. Lets see how long it takes for me to abandon this...
Ray-caster / Ray-tracer (2D to pseudo 3D)
A JavaScript ray caster
📟 Ray-caster written for the ATmega328 and the LCD TFT ST7735 using C99 and (some) ASM.
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