Built a subsection of Stony Brook University's campus and provided the functionality to tour around using a hot air balloon.
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Updated
Oct 3, 2023 - C++
Built a subsection of Stony Brook University's campus and provided the functionality to tour around using a hot air balloon.
Demonstrates HDRP and baked lighting setup in Unity 2021.3.16f1. Also introduces ProBuilder and ProGrids packages and simple use of NavMesh and NavMeshAgents (with Animator).
Modelling the famous sv_poolday map from Counter Strike
Virtual Reality environment aimed at enhancing and training motor skills in individuals with Parkinson's disease
Implemented a 3DUI app on top of subsection of Stony Brook University's campus that I built which lets the user explore the campus by using a controller and feed fruits to birds. Also implemented Mini-Map and To-Do List feature.
Game for GameDev.tv Game Jam 2022 made with Unity3D/C#.
Script for Unity ProBuilder + RealtimeCSG mapping that deletes faces with 0 area (containing NaN tangent coords)
A useful collection of extension methods for the ProBuilder runtime API, designed explicitly for use at runtime. All methods contained within are 100% functional during playmode, and in builds. Performance is still being worked on.
A simple multiplayer FPS game powered by UNet service Made with Unity3d Game Engine
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