A PyTorch implementation of Human-Level Control through Deep Reinforcement Learning
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Updated
Jun 6, 2017 - Python
A PyTorch implementation of Human-Level Control through Deep Reinforcement Learning
Ping Pong game, but AI plays it 🤖
In this all Projects dealing with reinforcement learning wil be uploaded
Ping-pong multiplayer client-server game up to 4 players.
A client-server Ping Pong application based on User Datagram Protocol
A Pong minigame, in the CMD.
Ping-Pong game made in Python Turtle
Benchmarking of 3 languages with concurrency capabilities and focus: ◦ Pony ◦ Scala (with Akka actor Library) ◦ Go
Python projects based on turtle library
Pong is a clasical arcade game ,the game is played by two players. Each player has controll over his/her own paddle which could only move vertically across the left/right side of the screen. The goal of the game was to hit the moving ball and hope that the other player would miss it. If the oponent does miss it, then you get a point.
Small collection of Multi-agent gym environments.
This is a two dimensional video game developed in Python.
TT-Zip (Table Tenis Zipper) - A utility designed to review MP4 videos of Table Tenis games and reduce video size and time to just the important parts, e.g. "Ball on the table".
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