2D JavaScript Physics Engine
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Updated
Feb 10, 2026 - TypeScript
2D JavaScript Physics Engine
A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
A high performance 2D game engine built in Typescript
Multiplayer BabylonJS game with Server and Client-Side physics engine synchronization
2d 纯计算高性能刚体物理引擎
🎮 Visual Pinball in the Browser
Simple serialisable deterministic 2d physics engine
2D Physics engine written in Typescript
XPBD physics in THREE.js
A WebXR framework for building the metaverse, powered by three.js and cannon-es
A scientifically accurate, real-time relativistic ray-marching engine for visualizing Kerr black holes. Built with Next.js 14, WebGPU / WebGL 2.0, and Rust (WASM).
2D physics engine written in JavaScript🏀
A lightweight 3D physics engine written in Typescript.
🌠 React adapter for the Matter.js physics engine
TypeScript type definitions auto-generated by parsing official WebIDL bindings for Ammo.js
A 2D position based physic engine written in TypeScript with React.
Havok physics engine with Three.js
3D game engine built from first-principles using only the 2D canvas API and TypeScript.
Simple physics engine in TypeScript. It works on a principle that all real world objects can be modeled as point masses and forces acting on them.
interactive 3D platform for simulating ballistic trajectories and optimizing global launch positioning. Features kinematic visualization of the Indian Ocean Geoid Low using React & Three.js.
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