Physically Based Shading and Deferred Rendering for the Panda3D game engine
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Updated
Aug 26, 2023 - Python
Physically Based Shading and Deferred Rendering for the Panda3D game engine
An open sourced modernized version of Disney's in-house Toontown Online level editor used to create .dna files.
Sphinx documentation for Panda3D
Add-on for Blender to import Panda3D .egg models.
A Python package to help bootstrap and manage Panda3D applications
hexima: a puzzle game involving a six-sided die
Panda finds his friend in a blizzard
Awaken spring. An entry in PyWeek 29.
Python module for procedural 3D mesh generation with the Panda3D engine
Python classes to write out Panda3D bam structures without using the Panda3D libraries
Python library to read the Panda3D BAM format.
Simulation of real environment for testing wheel robot navigation and path finding algorithms.
Registry keys to expedite some Panda3D-related processes.
Extended version of the Panda3D Asteroids sample with music, scoring, lives, and sound effects.
Boids steering behaviors created in 3D using the Panda3D API.
CMU 15-112 Term Project
Noesis GUI Support for Panda3D
A tiny minecraft game created with Python
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