Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
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Updated
Feb 7, 2025 - C#
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
PInvoke wrapper for WinDivert
This is an implementation of a sessionless/stateless UDP load balancer that evenly distributes packets to back-end targets, and with low-latency target management (add and remove).
AsyncServerClient is the simple, open-source, cross-platform Async TCP Server-Client project (with SQL and 3-Way Handshaking support) for .NET Assemblies built in .NET Core
C# port of RMNP
An EASY and ADVANCED extention to handle TCP/IP Packets [SecurityApi]
The one-stop-shop for packet crafting.
A C# tool to compute windowed statistical estimations of network traffic.
C# network library
The FastSocketsAPI is an multi-threaded TCP Network Library written in C# NET 3.5. It provides events for the builtin Packets and API Events. This API allows you to create your packets yourself, and it will call the corresponding Received methods via Reflection.
TCP server and client which allows you to Hook specific packets, read them and send packets.
LuaTimeSpaceTool is a powerful TimeSpace script editor for Vanosilla, designed to streamline the process of creating Lua scripts for game events. It provides a user-friendly interface and a range of features to simplify the scripting workflow.
Library for manipulating packets on .NET
Simple, improved library for easy socket(TCP) manipulation.
Quick and simple implementation of TcpClient and TcpListener that implements several features for structured, orderly, and secure data exchange.
A more efficient version of another packet system thing i made, but this uses raw data in the packets, rather than formatted strings. Also containing ACK packets
SSDP Library with extra functions (IPv6 supports)
Synchronized UDP-TCP socket pair library in C#.
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