This package contains a set of services to ease the development of a basic game architecture
-
Updated
Nov 15, 2024 - C#
This package contains a set of services to ease the development of a basic game architecture
A simple Apache's ObjectPool demo in Kotlin, showing what happens when you mix nullable and non-nullable types in your code
Unity HTFramework, a rapid development framework of client based on Unity.
Open-source plugin that helps reuse objects in UE5.4
The Unity object pooling can load and cache all objects inherited from UnityEngine.Object, and can easily expand the loading method, such as loading objects from AssetBundle. And contains CommonPool to cache other type objects.
A flexible Object Pool that trims the pool down to the specified max size after a specified delay.
A simple tool for working with a pool of objects for Unity
ObjectPool is a Module for a Roblox Development, for a object cloning without lags.
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
Yet another lock-free object pool, support `no_std`.
Fast object pool for Unity
Fast, optimized and pool based url package inspired from "net/url" written in Go
Object pooling system for Unity.
Common Utility (exception handling, pooling object & flexible threading mechanism)
Add a description, image, and links to the objectpool topic page so that developers can more easily learn about it.
To associate your repository with the objectpool topic, visit your repo's landing page and select "manage topics."