An N-body simulation library written in C++ with Barnes-Hut trees.
-
Updated
Nov 14, 2024 - C++
An N-body simulation library written in C++ with Barnes-Hut trees.
Differentiable Cosmological Forward Model
N-Body simulation in Go
A high-performance code for simulating hierarchical multistar systems.
Repository for SMBH recoil capstone project
Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim
Julia code for visualizing three-body systems using Syzygy.jl and Makie.jl
Simulation of thousands of particules on GPU 🌌
Two-dimensional flow solver with GUI using vortex particle and boundary element methods
An n-body simulation built with Unity, using compute shaders to perform calculations.
O(NlogN) and O(N) N-body methods library and drivers
Library to make any existing neural network architecture equivariant
Gravity is a program built off of C and OpenGL that attempts to simulate interactions between objects in space.
A modified version of NBODY6 which uses the P3T algorithm.
N-body simulation using the particle-particle algorithm for studying galaxy mergers with particles on the order of ~10^4
small physics experiment
This is Nbody6++GPU, an N-body star cluster simulation code, maintained by Rainer Spurzem and team.
Barnes-Hut simulation
N-body simulator in Python
Add a description, image, and links to the nbody-simulation topic page so that developers can more easily learn about it.
To associate your repository with the nbody-simulation topic, visit your repo's landing page and select "manage topics."