modding-gothic
Here are 36 public repositories matching this topic...
Create dialog output units from Daedalus scripts
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Sep 21, 2024 - TypeScript
My patches and tweaks for Gothic 2. Written in Daedalus scripting language, runnable with zPE (zParserExtender/Union).
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Sep 15, 2024 - D
Blender Addon for fixing Gothic World after importing it using KrxImpExp
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Mar 27, 2024 - Python
Translate Gothic 2 Dialogs using DeepL Translation Service
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Dec 25, 2018 - HTML
GitHub action that checks Daedalus script symbols and resource file names in a Gothic VDF patch for validity and general compatibility
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Jun 15, 2024 - TypeScript
Github action for Parsiphae, a compiler for the Daedalus scripting language
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Apr 12, 2024 - TypeScript
Human Readable Access Violations: Extend the stack trace of access violations to include Daedalus symbols for Gothic 2 NotR (with partial support for Gothic 1)
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Jun 12, 2024 - D
Initialize a new Gothic VDF patch right here on GitHub
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Sep 7, 2024
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