Ancient two-player strategy race board game
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Updated
Mar 19, 2024 - C#
Ancient two-player strategy race board game
A game made to teach programming to kids. Project for the Usability and User Experience course at the University of Bologna
The aim of the project is to analyse the distance between the selected city states and identify the key hubs of the Mesopotamian trade network. The cities included Eridu, Ur, Uruk, Nippur, Mari, Assur, Nineveh, Ebla and Kultepe.
MESOSAT is a fault-tolerant ensemble model for the classification of archaeological sites. The intelligent system incorporates three ML models, a majority voter, fault injection mechanisms, and visualisation generation in the form of confusion matrices and heatmaps.
This SPA converts decimal numbers to the hybrid sexagesimal system from ancient Mesopotamia.
Dhi Qar Knowledge Base
Python package for Mesopotamian arithmetic and metrology
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