Independent video frame capture library on .NET/.NET Core and .NET Framework.
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Updated
Aug 24, 2026 - C#
Independent video frame capture library on .NET/.NET Core and .NET Framework.
A DirectX hardware video + audio capture with mixing capabilities and Media Foundation file encoding (Windows 8+)
A set of unofficial minimal sample apps that demonstrate how to use certain parts of Microsoft's Windows Media Foundation API.
Local Windows iPhone/iPad mirroring over USB and AirPlay with D3D11 preview, multi-device sessions, OBS output, and a standalone driver manager.
Windows 11 Virtual Camera sample code.
Windows 11 Virtual Camera sample .NET code, including .NET 10 AOT version.
Application that access and control a IR Camera in Windows Devices
Media Playback plugin for Unity on Windows 10
A collection of, mostly, C and C++ libraries
A generic command line tool to control camera properties in Windows. Useful camera related functions (DirectShow, Media Foundation) are included in a dll as well for easy reuse in other projects.
The SIPSorcery library for WebRTC infrastructure and Windows audio and video capture.
A featherweight live-wallpaper engine for Windows 10/11. Video and image wallpapers, a designed clock widget, one process, no browser engine.
Media Types Reference for Media Foundation and DirectShow
음성 입력을 WPF 애니메이션으로 만들어 가상 카메라로 송출하는 프로그램입니다.
GDExtension for hardware-accelerated MP4 video playback in Godot (H.264/HEVC) — zero-copy to the GPU via the OS's native decoders (AVFoundation, Media Foundation), drop-in compatible with VideoStreamPlayer.
Spine runtime for DxLib, and a viewer on Windows
Using Media Foundation and GDI+ to create a thumbnail of any point of a video
Minimalistic code snippet to play MP3 file with Microsoft Media Foundation
Stable native Windows screen recorder in C++20 with WGC, D3D11, Intel Quick Sync capable hardware H.264, WASAPI audio, camera overlay, HQ mode, and local diagnostics.
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