The Maze generation software "Daedalus", version 3.5
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Updated
Nov 8, 2024 - C++
The Maze generation software "Daedalus", version 3.5
Deep Reinforcement Learning for mobile robot navigation, a robot learns to navigate to a random goal point from random moves to adopting a strategy, in a simulated maze environment while avoiding dynamic obstacles.
Maze generation and solving library
A simple maze exploration game for AI agents
Maze Exploration OpenAIGym environment
Introduction to AI assignment
StrinGame is a blind maze-solving adventure created entirely using the Pygame library and other Python modules, including the audio components. Experience the thrill of exploration and strategy in this traditional game with a new twist
Interactive web-based visualization of Search Algorithms in AI
3D cube maze solver with terminal-adjusted visualisation and a maze generator
Escape the maze of reinforcement learning agents (without deep-learning)
Solves any images of mazes, as long as the starting point, ending point, walls, and path have unique colors.
Algorithm for Multidisciplinary Design Project (CZ3004)
Trapped in a labyrinth, must find golden tile to escape.
A project comparing the execution speed of pathfinding algorithms on mazes for video game agents.
This Repository provides the source code of a self-driving maze reconstructing Vehicle.
Python Maze-Solving Visualizer
2D Maze editor using Raylib and ImGui. Features convenient junction placement, naming, moving aswell as tagging of positions. Export to JSON for use in games.
Just a page for maze algorithms
Generates and solves a Maze, using 3 different Algorithms. Written in P5JS.
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