A framework for training Reinforcement Learning agents in Minecraft with Project Malmö
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Updated
Apr 3, 2018 - Python
A framework for training Reinforcement Learning agents in Minecraft with Project Malmö
Performance Comparison Between Base Simulators for Minecraft in Reinforcement Learning
A multi-agent hide and seek on Minecraft played by Hidden Markov models
Playing Minecraft with deep neuroevolution
Artificially Intelligent Wood Chopping Agent in Minecraft
Deep Reinforcement Project in Malmo - UCI CS175 Fall 2020
Using Deep Q Reinforcement Learning, watch our Minecraft agent, Steve, protect himself for as long as possible against Ghasts by building a shelter-like block structure.
The point of this project was to learn. Not specific goal in mind, just reading research papers and playing around with the ideas.
Project in Machine Learning | Minecraft Malmo AI
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