A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
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Updated
Jul 17, 2026 - C++
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
Game engine capable of running KotOR and TSL
A remake of the Odyssey Game Engine that powered KotOR I & II written in JavaScript
Tools to help the development of xoreos
Blender add-on to import & export KotOR models
Game engine capable of running KotOR and TSL
A serverless, peer-to-peer web adaptation of Pazaak (the classic card game from Star Wars: KotOR). Play single-player campaign vs bots or challenge friends online over WebRTC. Built with React, TypeScript, and Trystero.
Decompiled vanilla scripts for the KOTOR games
Windows modding suite for KOTOR 1 & 2: inspect and edit models, build and rig custom characters, retarget animations, edit modules, author maps, and validate/export game-ready assets and modules.
A KMP app built based on the api provided by my personal blog
Rebuild and Rebirth of the KoTOR Tool originally developed by Fred Tetra back 2005.
Tool for packing/unpacking Aspyr Android OBB
Allows Windows users to create install path registry keys for certain KOTOR modding tools
Taris Sith Uniform Disguise Extension for K1
Scripts for Max/GMax that will output a summary of the relevant data of the selected object/s to the Listener window that is required for injecting into a GIT, used in KOTOR, or convert GIT orientations back to Euler angles for use within Max.
Changes the availability of the final conversation with Canderous
A repository for the current state of the TSLPatcher mod installer for Star Wars: Knights of the Old Republic 1 and 2.
Computer Vision pipeline and statistical investigation of Pazaak fairness using automated gameplay extraction and Monte Carlo simulation.
Compiled Autodesk Maya 2024/2027 level editor and importer for Star Wars: Knights of the Old Republic (KotOR): import characters, animations, props and complete levels, then place objects, edit loot, inventories, item stats and templates, and export playable modules.
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