The PyTorch implementation of paper: "AdaWorld: Learning Adaptable World Models with Latent Actions".
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Updated
Mar 26, 2025 - Python
The PyTorch implementation of paper: "AdaWorld: Learning Adaptable World Models with Latent Actions".
Pulsar 3D simulation for Physics Teaching Master's Program (MNPEF) at the University of Brasilia (UnB). Created by Lucas Ferreira (UnB/IF/MNPEF) and Vanessa Andrade (UnB/IF/MNPEF).
Java implementation of Conway's Game of Life showcasing skills in OOP, GUI development, and algorithmic logic. Features an interactive, customizable grid, real-time controls, generation tracking, and pattern loading. Utilizes arrays for grid management and custom libraries for rendering and file I/O operations.
Pushdown automata sandbox as a 2nd-year final project
A React implementation of Conway's Game of Life featuring a sleek black and neon green theme. The game includes a responsive grid, interactive start and reset buttons, and a Material UI-powered sidebar. The simulation follows Conway's rules for cell birth, survival, and death, making it an engaging visual experience.
A Python-based Conway's Game of Life simulation app using Tkinter.
The Beauty of Mathematics
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