The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
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Updated
Sep 2, 2025 - C++
The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
SoundObject binary distribution.
SpeakerObjects binary distribution.
Binaural Spatializer Audio Plugin
This experiment is an example of 3D Audio integration in a virtual world on the Web.
SoundObject source code distribution.
Give your keyboard a voice. Simulate the sounds of typing on a mechanical keyboard.
An immersive 3D interactive portfolio showcasing software engineering expertise with a cosmic theme and modern web technologies.
Arby Audio delivers cinematic-grade 3D sound experiences with immersive 7.1.4 spatial audio and advanced technology. Enjoy living sound that adapts, bounces, and reacts in real time, bringing games, movies, and music to life with lifelike reflections, precise positioning, and stunning binaural effects.
This SketchUp Ruby plugin allows users to export speaker positions from SketchUp models into CSV files, formatted for use with HOLOPHONIX spatial audio softwares.
SpeakerObjects source code distribution.
A room with different moods! Built with unity.
A tool to export .glb files from SketchUp to HOLOPHONIX
This VR environment showcases the diverse capabilities of immersive audio modes, including attenuation and echoes, on various types of materials.
Add a description, image, and links to the immersive-audio topic page so that developers can more easily learn about it.
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