Godot template and component-based framework for 2D games.
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Updated
May 21, 2026 - GDScript
Godot template and component-based framework for 2D games.
State Machine for managing different States that an entity can be in.
Godot 'Switch' Manager, used for keeping track of multiple small one-off events.
Enables searching with Shift+F12 for references to variables, functions, and properties throughout the entire project
A Memory like game, written in Godot. Does allow custom card decks to be side loaded.
A great and easy way to make leaderboards in any Godot game. Just add it to the game and use the simple built-in functions to create your leaderboard and add scores to it effortlessly, within a few seconds.
This is a very simple Godot 4.6 side-scrolling platform based off of early Super Mario games.
Demonstration of changing scenes with transitions effects including load and write game state capability in Godot Engine
Global Game Jam 2026 Team Project
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