A C++14 Component-Based Game Object Model framework for developing videogames
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Updated
Nov 27, 2018 - C++
A C++14 Component-Based Game Object Model framework for developing videogames
A bunch of voxel characters
Luci2D is a 2D game framework built on java awt
Unity asset for an object pooling system.
Game prototype being made with Unity for a code-along.
Prefab Manager also has pooling
This repository features a classic snake game implemented using the A* algorithm for intelligent movement and architectural inspiration drawn from Unity Engine.
Will McGugan's Gameobjects converted to Python3
A basic ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
Human-friendly hierarchy for Unity.
Networking library for Unity GameObjects.
A basic javascript ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
Multiplayer inventory system for Unity using Netcode for Gameobjects
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