A blog about creating an RTS in WebGL
-
Updated
Apr 29, 2017 - CSS
A blog about creating an RTS in WebGL
Setup a skybox mesh and add it to the scene.
Update the position and rotation of the current player camera based on keyboard keys pressed up or down.
Attach audio to the player 3D camera.
Setup a THREE.js PointLight and add it to the scene.
Add a description, image, and links to the game-components topic page so that developers can more easily learn about it.
To associate your repository with the game-components topic, visit your repo's landing page and select "manage topics."