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FixedMathSharp: A high-precision, deterministic fixed-point math library for .NET. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.