Simple time-based event system, for triggering events at HH:MM
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Updated
Mar 30, 2020 - Go
Simple time-based event system, for triggering events at HH:MM
EventSystem for registering events, with a priority system, caching and ease of use.
Events-app BACK-END: Javascript, Node.js, Express, Middleware, Prisma, MySQL, Error handling, Sentry, Authentication, Routes, Api, CRUD method
A fast and feature rich but still easy to use Event library for Java
It is a lightweight event hub that is easy to use, easy to scale, and low performance loss.
Event bookingsite FRONT-END: React.js, Javascript, Chakra Ui, JSON, CRUD 'method'.
A tool for Unity which creates events that are tied to scriptable objects.
Attribute Events is a Unity package, which allows to easily connect events and response methods in different MonoBehaviour scripts by simply marking them with attributes.
Unity Auto Test Framework
A simple but powerful events library for Java
Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags
A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
Bell is the simplest event system written in Go (Golang) which is based on the execution of handlers independent of the main channel.
Event system / event bus, message channel for embedded systems
Реализация фундаментальных проектов с курса по Computer Science
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