Half Life Browser Port
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Updated
Jun 22, 2021 - HTML
Half Life Browser Port
another liboups.js encoder - decoder
Documenting my journey on implementing Dijkstras Algorithm in C++ and taking it to the web with web-assembly and Javascript 😄
Port of Open Asset Import Library (ASSIMP) to javascript. See https://github.com/assimp/assimp.
Oceanbound.io is a cross-platform game (Web, Android, Desktop) built with C++, SDL3, Skia, and Emscripten. It uses WebSockets for networking and Node.js for server management.
Try to create a Docker to compile OpenFrameworks projects in WebAssembly while editing in Windows host
This is template for running raylib games and building them for web using emscripten
Code to generate the x86 translation of the webassembly trace for any program
Minimal setup for building SPAs running wasm. Bootstrapped from create-react-app, stripped of react support
Install the Emscripten SDK using NPM. Provides a CLI and API for Node.js.
Chocolatey package for emscripten
Example using `magnum` to render 3D in the browser
Examples on how to consume Raylib from Conan
Simple image to ascii converter. The main task of this project is to use simple C++ image to text converter, transpile it to WebAssembly and wrap by React components.
Build a C++ WebAssembly program inside your Node.js packaging workflow.
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