Automate Open 3D Engine with AI — an MCP server for editor control, project & build management
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Updated
May 31, 2026 - Python
Automate Open 3D Engine with AI — an MCP server for editor control, project & build management
Drive Unreal Engine 5.7 from any MCP client — 143 editor-automation tools (inspect, author, render) over a local TCP socket.
Skills and C# command recipes for AI agents controlling the Unity Editor via MCP
An Open 3D Engine (O3DE) Gem that makes game development accessible to AI agents. Designed to work with o3de-mcp, the Model Context Protocol server for O3DE.
Godot Codex Bridge is a local, reviewable editor automation bridge for Godot 4. It lets Codex inspect projects, apply visible scene/editor changes, run validation, snapshot/rollback edits, and bootstrap new games without API keys or cloud services.
和平精英 / 绿洲启元 / PUBG UGC 编辑器 MCP 工具。
Drive Unreal Engine 5 from any MCP-compliant client (Claude Code, Codex CLI, Cursor, Gemini CLI, …) via local MCP — 59 editor automation tools, ~50ms round-trip. MIT licensed.
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