QDirect3DWidget implementation similar to the built-in QOpenGLWidget
-
Updated
Oct 18, 2021 - C
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
The project shows how to hook IDXGISwapChain::Present and capture window frames.
Adaptation of the official DirectX12 HelloTriangle example using C
A simple windowing library that supports Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.
Port of https://github.com/microsoft/DirectXMath to C
Reduced Engine is a demonstration of my programming skills to develop a rendering engine using DirectX 12.
A project used to learn basics on d3d12, but written in C and on top of glfw to avoid WinAPI ugliness
Universal lua overlay, that uses DirectComposition
Port of github.com/microsoft/DirectX-Headers to C
Add a description, image, and links to the directx-12 topic page so that developers can more easily learn about it.
To associate your repository with the directx-12 topic, visit your repo's landing page and select "manage topics."