The repository is there to share you remapping to the community of your DirectInput device.
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Updated
Jul 15, 2023
The repository is there to share you remapping to the community of your DirectInput device.
A tool designed to convert DirectInput commands to their XInput counterparts.
Cross-platform GUI application for displaying indices/values of pushed buttons/axes on a game controller
A small DirectInput to Xinput wrapper
ジョイスティックで操作するサンプルです。(入力システムパッケージ版)
A collection of dumps of device HID, DirectInput, etc. representations as well as tools and instruction on how to create them.
This is an umbrella repository for a number of different projects aiming at the creation of an intuitive diagramming application that uses an active digitizer and diagram recognition for input. All the versions use OpenGL for the GUI while some use GLUT and others DIrectInput8 for input. The different projects are encoded as branches and the mai…
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
play a sound when entering and exiting the deadzone of a joystick's y-axis and macro keys for Elite Dangerous
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga. This version is extremely old, obsolete and for reference only. It is NOT the latest version of this game and was only designed for Win9x/XP 32-bit systems and will not run properly on Win7 and later because of Explorer highjacking 8-bit palette changes.
A joypad interface regarding DIK(DirectInputKey) hook.
A prototype java wrapper for DirectInput8 without any JNI code. Using the JDK17-Panama preview build and trying out custom code generators.
Cross-platform manga/comic reader.
Maps keyboard keys to a virtual gamepad on a per-app basis, without having to install drivers.
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