DirectInput interface for XInput controllers
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Updated
Aug 22, 2025 - C++
DirectInput interface for XInput controllers
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
Re-implementation of Gamepad APIs such as XInput over SDL3 akin to Steam Input
Simple DirectInput remapper using MS Detours
Forbid DirectInput applications from detecting any input devices except mice and keyboards.
Xbox Gamepad Emulation for DInput Controllers / Эмуляция геймпада Xbox для контроллеров DInput
Test dinput force feedback effect SetParameters call time
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