A sample implementation of Screen Space Deferred Decals using OpenGL.
-
Updated
Dec 13, 2019 - C++
A sample implementation of Screen Space Deferred Decals using OpenGL.
Add a description, image, and links to the deferred-decals topic page so that developers can more easily learn about it.
To associate your repository with the deferred-decals topic, visit your repo's landing page and select "manage topics."