Stop rendering things you can't see. A mod that changes how multiple types of culling are handled in order to improve performance
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Updated
Nov 12, 2024 - Java
Stop rendering things you can't see. A mod that changes how multiple types of culling are handled in order to improve performance
Using async path-tracing to hide Tiles/Entities that are not visible
Photo and Video culling tool using ML vision models in Python
This Windows project generates infinite voxel caves using chunk-based structures, noise functions for terrain, OpenGL for rendering, and optimizes with voxel face and frustum culling. It also employs multithreading to separate rendering from generation logic.
The Unity BRG Container
Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
This library integrates multiple culling methods into one library.
Generalised linear models testing variation in time from initiation of pursuit to death for feral fallow deer
Software rasterizer utilizing 1bit coverage buffer idea
OpenGL Grass Renderer
HMS Core Scene Kit Good Culling Demo sample code demonstrates how to call the exporting api of libCoreCulling.so to perform occlusion culling calculations.
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