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An implementation of various CPU scheduling algorithms in C++. The algorithms included are First Come First Serve (FCFS), Round Robin (RR), Shortest Process Next (SPN), Shortest Remaining Time (SRT), Highest Response Ratio Next (HRRN), Feedback (FB) and Aging.
This program uses Pygame to create a window displaying FPS, CPU usage, and GPU usage in real-time. It uses the psutil and gpustat modules to gather data about system performance. Users can adjust the window size and font size. The window updates every second and can be closed by pressing the 'X' button.
An implementation of various CPU scheduling algorithms in C++. The algorithms included are First Come First Serve (FCFS), Round Robin (RR), Shortest Process Next (SPN), Shortest Remaining Time (SRT), Highest Response Ratio Next (HRRN), Feedback (FB) and Aging.