Recreate your images with simple shapes
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Updated
Mar 15, 2025 - GDScript
Recreate your images with simple shapes
Slime mold simulation using compute shaders in Godot 4
A compute shader experiment in Godot
A compute shader implementation of the game of life, in Godot 4.
Transfer data using storage buffers (SSBO) into/out of GLSL compute shaders in Godot.
A Godot based Ray-Tracer. Uses compute shaders to render the ray-traced image.
Faculty Capstone Project with the implementation of a recursive ray tracing in the Godot Engine.
A neural network simulation that trains cars to complete a track. Uses a evolutionary feedforward neural network without backpropagation, accelerated by GPU compute shaders.
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