Source code for the Cities: Skylines Multiplayer mod (CSM)
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Updated
Sep 9, 2023 - C#
Source code for the Cities: Skylines Multiplayer mod (CSM)
Cities: Skylines Traffic Manager: President Edition
A heightmap generator for Cities: Skylines
Alternative for Paradox Launcher
A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.
Cities Skylines mod for detecting broken nodes
The second iteration of Rush Hour for the next Cities Skylines expansion.
This mod allows players to upgrade and reverse quays in Cities: Skylines.
🏢 Forked from New Roads For Network Extension 2 — Loose files (no source code available). Use dnSpy to view the actual code — https://steamcommunity.com/sharedfiles/filedetails/?id=1737575423 | https://github.com/EIGHTFINITE/RoadsForNeExt2/archive/refs/heads/master.zip
Monorepository for all my Cities Skylines mods and libraries
A mod for the Cities: Skylines game. Adjusts the time flow and the citizens behavior to make them more real.
🏢 Forked from https://github.com/joaofarias/csl-traffic with additions from https://github.com/Rovanion/csl-traffic — A WIP mod for Cities: Skylines to improve traffic. — https://steamcommunity.com/sharedfiles/filedetails/?id=2852576754
Scans for duplicate app domain assemblies and, if found, logs them and also lists in its mod options screen.
Mod for Cities: Skylines that replaces vanilla road arrow markings with Spain-inspired versions.
Mod for Cities: Skylines that replaces vanilla traffic lights with versions based on the ones in Madrid, Spain.
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