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A centralized system which designed to manage multiple printers efficiently while enabling clients to upload files, select configurations, and request prints, which are then handled by the system and sent to the nearest printer for processing.
Relational database for a hotel chain with multiple branches. Enables centralized management of users, rooms, and bookings, and includes decision-support queries on availability, occupancy, promotions, and customer behavior.
The UniversityNetworking Project implements a client/server system for university exam management. It involves the Secretariat in exam input and reservation, Students for access and booking, and the University Server for centralized management, ensuring efficiency and modularity.
Multi-Player Distributed Game. A distributed systems project implementing synchronization algorithms in a multiplayer board game. Players interact on a 3x3 board, requiring coordination to maintain consistency. Features centralized, token-based, and Ricart-Agrawala approaches.