🍰 Cake (C# Make) is a cross platform build automation system.
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Updated
Jan 17, 2025 - C#
🍰 Cake (C# Make) is a cross platform build automation system.
🏗 The AKEless Build System for C#/.NET
A powerful automation tool for quickly and easily generating builds with Unity.
A cross platform build and deployment automation system for building projects and executing deployment scripts using C# code.
BuildActions for use with the SuperUnityBuild build automation tool.
xRM CI Framework provides you with the tools automate the build and deployment of your CRM Solution. Using the framework to implement a fully automated DevOps pipeline will allow you to deploy more frequently with added consistency and quality.
Code generation from YAML/JSON/CSV models via SCRIBAN templates
A dotnet tool to run arbitrary commands from a project's "scripts" object
An editor, build and player configuration framework for the Unity game engine.
Utility for running builds sequence & pushing them to markets & keeping changelog
🎛 Event-Catcher with variety of advanced Actions to service projects, libraries, build processes, runtime environment of the Visual Studio, MSBuild Tools, and …
Examples for FlubuCore - a cross platform build automation tool for building projects and executing deployment scripts using C# code.
The cross platform build automation system: C# scripts + powerful API
🍰 🔧 A simple Cake module to enhance running from a TF Build environment
Example project showing automated builds with Unity3D
A build system for <any> project.
Build automation system for .NET
Transforms multiple code coverage formats to Cobertura. With CLI tool and NUKE build integration.
A NuGet DependencyChecker for Azure DevOps and Team Foundation Server.
Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.
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