An implementation of line drawing algorithms in C.
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Updated
Feb 21, 2019 - C
An implementation of line drawing algorithms in C.
This project is about creating a simplified 3D graphic representation of a relief landscape or any other geometric images.
A simple 2D graphics library in C written on top of X. Its basic interface was written by Prof Douglas Thain, University of Notre Dame. Modified by me to implement some graphics algorithms.
🎯 Design of graphic software capable of performing isometric renderings of wireframes
This repository consists of Programs that are essential for beginners in Computer Graphics. All the programs are beginner-friendly and easy to interpret, as comments have been added for the same.
This C project is about devising a program which overall displays a 3D representation, precisely a wirefram model of a given map.
fdf-42
FdF is a 42 project that involves rendering and manipulating 3D maps using the minilibx library, implementing features like data parsing, line drawing algorithms, projections, and interactive controls.
Assignments performed for Computer Graphics Laboratory in Semester 4 of my tenure as B.E in Information Technology.
Programs, reports, documentation, and screenshots implemented and designed for the laboratory coursework on UCS1712: Graphics and Multimedia course.
This project is about creating a simplified 3D graphic representation of a relief landscape using Bresenham's line algorithm.
This project is about creating a simplified 3D graphic representation of arelief landscape
FDF is a 3D wireframe renderer written in C, as part of the School 42 curriculum. It reads a 3D height map and projects it onto a 2D screen using isometric projection.
Uses C to draw lines using the Bresenham Line drawing algorithm, built on the MIT developed operating system XV6
Create a wireframe model representation of a 3D landscape by linking various points with line segments (edges).
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