A custom general purpose game engine built for the Team Citrus project
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Updated
Aug 24, 2023 - C
A custom general purpose game engine built for the Team Citrus project
The simulator that we used to render 2D physics simulations for CRAFT dataset generation.
Implementation of Neural Network based pathfinding. Training occurs via the Genetic Algorithm.
A tribute to Pokémon Pinball Ruby & Sapphire using SDL and Box2D.
💾️🔄️🤖️ This repository is for adding Box2D support and functionality to the ProTraApp software library.
💾️👁️📦️ This repository is for adding Box2D support and functionality to the PrestigePreview software library.
Final Project for both GAM1532-Game Programming IV and GAM1542-Game and Graphics Computations III courses. For this project we had to design a game engine and its graphics components and use it to make a game The game I made was a 2.5D side scroller where you control a car than can invert and revert its gravity.
Box2D simulation for Newton's law of universal gravitation
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