OpenGL C++ Graphics Engine
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Updated
Jan 2, 2025 - C++
OpenGL C++ Graphics Engine
DirectX 11 Renderer written in C++11
Inferflow is an efficient and highly configurable inference engine for large language models (LLMs).
Game engine playground.
🌠 Bloom Simulation Software for Windows
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
A Physically Based Vulkan Renderer.
3D Game Engine
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
Benchmarking Bloom, Cuckoo, Morton, and PD based filter.
nimble aligner that will map your reads to the references on a laptop
Bloom filter lib for Arduino compatible microcontrolers
Compact cache-friendly filter, for small number of elements.
Light Weight C++ Bloom Filter Library
A deferred PBR renderer in OpenGL.
Bloom Filter based Semi-Index (BFSI)
bloomfilter, support adjusting number of entries, error ratio.
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