This repository includes the implementation of basic lighting models used throughout the history of CGI. The project is made in Unity and written in HLSL.
visualization
basic
unity
graphics
rendering
computer-graphics
shader
flat
lighting
hlsl
phong
3d
lambert
toon
cook-torrance
blinn-phong
real-time-rendering
oren-nayar
gouraud
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Updated
Nov 5, 2024 - ShaderLab