[ECCV 2024 Oral 🔥] Arc2Face: A Foundation Model for ID-Consistent Human Faces ------------------------ [ICCVW 2025] ID-Consistent, Precise Expression Generation with Blendshape-Guided Diffusion
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Updated
Oct 10, 2025 - Python
[ECCV 2024 Oral 🔥] Arc2Face: A Foundation Model for ID-Consistent Human Faces ------------------------ [ICCVW 2025] ID-Consistent, Precise Expression Generation with Blendshape-Guided Diffusion
Live2D Virtual Human for Chatting based on Unity
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Web-first SDK that provides real-time ARKit-compatible 52 blend shapes from a camera feed, video or image at 60 FPS using ML models.
CLI tool for recording or replaying Epic Games' live link face capture frames.
Automatic Facial Retargeting
Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.
A Vtuber web app powered by the latest and great in motion capture tech from MediaPipe.
Use ARkit application to drive face-blendshapes in TouchDesigner.
Mapping Mediapipe's 52 blendshapes to FLAME's expression coefficients and poses.
A blendShape delta transfer tool that preserves local vertex rotations, ensuring more natural deformation propagation compared to traditional world-space methods.
Trybe Rig is a fast and easy 1-click rigging solution for Blender. This add-on allows you to quickly rig characters, add them as blendshapes, and rig cloth objects for realistic simulations. Save time and effort with Trybe Rig's intuitive rigging tools.
Reworks the default Arkit blendshapes and adds them to the CC4 standard profile. Supports ARKIT blendshapes
The perfect models for BlendShape copying.
A machine learning model mapping action unit from OpenFace to Blendshapes from Arkit LiveFace
Audio2Face is a real-time audio-to-face animation service that converts streaming audio input into synchronized facial animation data. The system uses advanced machine learning models to extract audio features and generate corresponding facial expressions.
Configure IFacialMocap Blend Shapes for your VRM avatar
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