Raytracing project in Unity for computer graphics graduate credit.
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Updated
Sep 18, 2017 - C#
Raytracing project in Unity for computer graphics graduate credit.
Pytorch implimentation of STN bilinear sampler
Fully parameterized ray tracer
A simple image filter example for those who study GPU/CUDA programming
This Swift Playground contains functions relating to and demonstrating functions of linear interpolation.
This package developed in ROS is for point cloud processing of a livox360 sensor.
Bilinear Audio oscillator with morphing capabilities and UI controls
An implementation of bi-linear, barycentric and Shepard interpolation methods applied to images.
a demo for BitmapSource scale using interpolation algorithm.such as bilinear,bicubic...
ESP32 reading images from SD card and scaling them to fit screen size using algorithm.
How were 3D triangles drawn on the first graphics accelerators? This dives deep into understanding how perspective correct textured triangles are drawn.
This repository utilizes time series analysis to predict natural gas prices, aiding informed decisions in the energy market. Through meticulous data preprocessing, visualization, and ARIMA modeling, it provides accurate forecasts. With regression and interpolation techniques, it offers deeper insights for stakeholders, enabling proactive strategies
Going from a CFA RAW format image to a full-color RGB image through the process of applying the Bayer filter and Demosaicing by interpolating the missing parts of the channels with different algorithms, in the frequency and spatial domains.
Basic image editor focused on simple gradients.
This repository contains my work for CSE 4310 Computer Vision course in Spring 2022 with Professor Alex Dilhoff at UTA.
Procedural Terrain Generation Methods
Image resize (upscale and downscale) implementation written in golang
Implementation of algorithms which were done as a part of Digital Image Processing course
Included bilinear interpolation js implementation.
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